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      <title>RunUO Documentation - Class Overview - ChampionTitleInfo</title>
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      <h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
      <h2>(<a href="PlayerMobile.html">PlayerMobile</a>) - ChampionTitleInfo</h2>
<h4>Nested Types: <!-- DBG-4 --><a href="TitleInfo.html">TitleInfo</a></h4>
      (<font color="blue">static</font>) <font color="blue">void</font> AwardHarrowerTitle( <!-- DBG-0 --><a href="PlayerMobile.html">PlayerMobile</a> pm )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> CheckAtrophy( <!-- DBG-0 --><a href="PlayerMobile.html">PlayerMobile</a> pm )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer, <!-- DBG-0 --><a href="ChampionTitleInfo.html">ChampionTitleInfo</a> titles )<br>
      (<font color="blue">ctor</font>) ChampionTitleInfo()<br>
      (<font color="blue">ctor</font>) ChampionTitleInfo( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <font color="blue">int</font> Abyss( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> Arachnid( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> ColdBlood( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> ForestLord( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> Harrower( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> SleepingDragon( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> UnholyTerror( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> VerminHorde( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">void</font> Atrophy( <font color="blue">int</font> index, <font color="blue">int</font> value )<br>
      <font color="blue">void</font> Award( <font color="blue">int</font> index, <font color="blue">int</font> value )<br>
      <font color="blue">void</font> Award( <!-- DBG-0 --><a href="ChampionSpawnType.html">ChampionSpawnType</a> type, <font color="blue">int</font> value )<br>
      DateTime GetLastDecay( <font color="blue">int</font> index )<br>
      <font color="blue">int</font> GetValue( <!-- DBG-0 --><a href="ChampionSpawnType.html">ChampionSpawnType</a> type )<br>
      <font color="blue">int</font> GetValue( <font color="blue">int</font> index )<br>
      <font color="blue">void</font> SetValue( <!-- DBG-0 --><a href="ChampionSpawnType.html">ChampionSpawnType</a> type, <font color="blue">int</font> value )<br>
      <font color="blue">void</font> SetValue( <font color="blue">int</font> index, <font color="blue">int</font> value )<br>
      <font color="blue">virtual</font> <font color="blue">string</font> ToString()<br>
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